//Translators: More complete explanations of what the following lines of text are associated with, // please look at http://students.washington.edu/josher/mediawiki/index.php?title=Instructions. // // Only the text on the right needs to be translated. copyright = Geometry Playground 1.4 \u00A9 2009-12 by D. Heath, PLU, and J. Jacobs, UW //File Menu Text fileText = File renewText = New loadItText = Open saveItText = Save undoText = Undo quitText = Quit //Construct Menu Text makeText = Construct pointText = Points mdPtText = Midpoints intText = Intersections fxPtText = Fixed Point lineText = Lines segmentText = Segments perpText = Perpendiculars parllText = Parallels bisectorText = Angle Bisectors rayText = Rays circleText = Circles //Measure Menu Text measureText = Measure distanceText = Distance angleText = Angle circumText = Circumference areaText = Area triangleText = Triangles sumText = Sum diffText = Difference prodText = Product ratioText = Ratio cnstText = Constant digitText = Digits //Manipulate Menu Text moveText = Manipulate transformText = Transform fixText = Fix an Object trackText = Track Point reflectText = Reflect rotateText = Rotate translateText = Translate invertText = Invert //Display Menu Text displayText = Display hideText = Hide showText = Show All measText = Measures objectsText = Objects labelText = Label modelsText = Model scaleText = Scale upText = Up downText = Down //Language Menu Text languageText = (your language) helpText = Help aboutText = About //PopUpMenus Text newLabelText = New Label: currentLabelText = Current Label: //The lines are status bar text that describe various activities that have //been selected by menus or keyboard shortcuts MakePointsText = Make points by clicking in the geometry, or on an object. MakeMdPtText = Select two points to construct the midpoint of their segment. MakeFxPtText = Make fixed points by clicking in the geometry. MakeIntText = Select two constructions to find their intersection. MakeSegmentText = Select two points to construct the segment they determine. MakeLinesText = Select two points to construct the line they determine. MakePerpsText = Select a line and a point to construct the perpendicular. MakeParllsText = Select a line and a point to construct the parallel line(s). MakeBisectText = Select points A, B, C to construct the bisector of \u2220ABC. MakeRaysText = Select two points to construct the ray they determine. MakeCirclesText = Construct a circle by selecting a center and a point on it. MeasureDistText = Select two points to measure the distance between them. MeasureAngleText = Select points A, B, C to measure \u2220ABC. MeasureCircText = Select a circle to measure its circumference. MeasureAreaText = Select a circle to measure its area. MeasureTriText = Select three points to measure the area of the triangle they determine. MeasureSumText = Select two measures X, Y to measure the sum X+Y. MeasureDiffText = Select two measures X, Y to measure the difference X-Y. MeasureProdText = Select two measures X, Y to measure the product X*Y. MeasureRatioText = Select two measures X, Y to measure the ratio X/Y. MeasureCnstText = Make a constant by clicking in the geometry. MoveText = Click and drag a point to move it, or drag the space itself. FixObjectText = Select an object to fix it in space. TrackPtText = Select a point to track. ReflectPtText = Select a line of reflection and a point to reflect. RotatePtText = Select angle measure X and point Y to rotate point Y by \u2220X. TranslatePtText = Select distance measure X and a point Y to translate point Y by vector X. InvertPtText = Select a circle of inversion and a point to invert. HideObjectText = Select an object to hide it. LabelObjectText = Select an object to show or hide its label. DefaultText = Geometry Playground \u00a9 2010 by D. Heath, PLU, and J. Jacobs, UW //These are the names of the geometries in various languages. SphBigText = Spherical PrjBigText = Projective EucBigText = Euclidean HypBigText = Hyperbolic ManBigText = Manhattan TorBigText = Toroidal ConBigText = Conical //These are the various models for each Geometry sphere = Sphere Model plane = Plane Model halfSphere = Half-Sphere Model halfPlane = Half-Plane Model square = Square Model tiling = Tiled Plane Model donut = Donut Model cone = Cone Model projective = Projective Model inverted = Inverted Model mercator = Mercator Model poincare = Poincar\u00e9 Model klein = Beltrami-Klein Model weierstrass = Minkowski-Weierstrass Model